Lockpick Solver: Picking Locks in Gothic 1 Remake
A lock in Gothic 1 Remake consists of several plates – usually four to seven – each with one pin. When you move a plate, other plates move with it: in the same or in the opposite direction. The lock opens once every pin sits in the middle. The Lockpick Solver works out the order in which to move the plates.
How to use the Lockpick Solver
- Count the plates. Your lock in the game has several horizontal rows. The bottom row is P1, the top is P5 — exactly as shown here in the tool.
- Transfer positions. Tap the hole in the tool where the golden pin is visible on the same plate in the game. That is your starting position.
- Mark the links. In the Links tab, select a plate and turn it in the game. Mark here which others move in the same or opposite direction.
- Crack it. Press "Crack the lock" and replay the moves step by step at the lock.
Frequently asked questions
Why does a click sequence from the internet not work for me?
The game randomises the starting position of the pins, so there is no fixed click sequence for a chest. Only the couplings between plates are fixed. You enter your starting position and the Lockpick Solver calculates the moves for exactly your lock.
What do “Same” and “Opposite” mean?
Same: the coupled plate moves in the same direction. Opposite: it moves in the opposite direction. To find out which plates are coupled, move one plate in the game and watch the others.
Why does a coupling not react for me?
With a higher lockpicking skill, couplings can disappear. Strike out the cells that do not react for you in the Lockpick Solver – the rest of the solution stays valid.
Learning lockpicking: teachers and costs
Why does my lockpick break?
If a pin runs into an edge, the lockpick breaks. Follow the moves exactly in the order the Lockpick Solver shows.
Do I have to find out the couplings myself?
Not always. The Atlas already knows the couplings for 342 chests. Load the solution from the chest list and only enter your starting position.
Chests by region
Contents, lock and couplings of every chest – sorted by region.
- Old Camp (152 chests)
- New Camp (70 chests)
- Swamp Camp (21 chests)
- Old Mine (12 chests)
- Free Mine (5 chests)
- Abandoned Mine (6 chests)
- Outlaw Camp (24 chests)
- Banditenhöhlen (11 chests)
- Xardas' Tower (6 chests)
- Troll Canyon (1 chests)
- Orc Enclave (8 chests)
- Sleeper's Temple (13 chests)
- Kolonie (118 chests)