Guard with the Heavy Crossbow in Guard's Armor, Gothic 1 Remake
Career Old Camp

Joining the Warders: Two Handed, Crossbow & Warder's Armor

This is how your Warder looks in the end – and how you get there, chapter by chapter, with everything that fits the role.

„The Old Camp seems powerful and well organized. If I want protection and influence in the Colony, this could be the right place to start.“

Quest Log „Admission to the Old Camp”

You become a Warder in two steps: First Gomez admits you as a Shadow to the Old Camp (Ch. 1), then Thorus makes you a Warder (Ch. 3).

How you become a Warder: your path chapter by chapter

Every chapter has the same structure: first your goal (level and status), then what you must do, what you learn, your equipment – and what's worth doing additionally.

  1. Chapter 1

    Becoming a Shadow

    Mandatory: Admission to the Old Camp · Learn: One Handed, Strength · Armor: Shadow's Dress

    Your goal in this chapter

    Level 5 (7.500 experience) – Gomez will only recruit you after that. Until then, the quests in this chapter grant you 2.050 experience, plus what you get from combat.

    This is where you'll stand · One Handed only, 10 learning points per level

    Calculated is first Strength up to 100, then the skills: weapons require a minimum value in Strength, and you cannot wield them below that. The skills under “What you learn” you learn as soon as learning points are available for them.

    Level 5
    Chapter 1–2 · Gomez recruits you from level 5 onwards
    Learning points
    50 of 50 LP: Strength 60
    Weapon
    Executioner65 damage · against Scorpio
    Wolf
    1 hits until he falls
    Withstands
    no hits from the Shadow Beast · 100 HP

    What you must do

    Diego, Gothic 1 Remake
    Step 1 · Mandatory · Chapter 1
    with Diego, Shadow

    Gomez will only recruit you from level 5 onwards (7.500 experience).

    What counts for admission
    Where you need to go

    Diego stands guard all day.

    Map: Old Camp, Diego Old Camp

    Diego at 12 o'clock

    World map of the Colony, Diego World Map

    Diego on the world map

    Diego in the outer ring of the Old Camp, behind it huts and the palisade, Gothic 1 Remake
    Diego in the outer ring of the Old Camp, behind it huts and the palisade

    The tasks for admission

    Diego
    counts toward recruitment

    Test of Faith

    Quest giver: Diego

    Chapter 1 · 750 XP

    Bonus points with Diego for admission to the Old Camp.

    Thorus
    counts toward recruitment

    Out of Sight

    Quest giver: Thorus

    Chapter 1 · 750 XP

    Thorus casts his vote for admission to the Old Camp.

    Fisk
    counts toward recruitment

    A New Fence for Fisk

    Quest giver: Fisk

    Chapter 1 · 300 XP

    Fisk's voice for Admission to the Old Camp.

    Sly
    counts toward recruitment

    The Vanished Warder

    Quest giver: Sly

    Chapter 1 · 250 XP

    Sly's endorsement for Joining the Shadow.

    What you learn

    Your equipment

    Shadow's Dress, Gothic 1 Remake Shadow's Dress from “Admission to the Old Camp” Blade 10 · Blunt 10 · Pierce 0
    Executioner, Gothic 1 Remake Executioner 65 Damage · Strength 53 Buy from Scorpio (Old Camp)
    Butcher, Gothic 1 Remake Butcher 64 Damage · Strength 51 Buy from Scorpio (Old Camp)
    Warder's Hand, Gothic 1 Remake Warder's Hand 59 Damage · Strength 49 Buy from Scorpio (Old Camp)

    The strongest one-handed weapons you can wield at this chapter's minimum level (level 5: Strength 60) and which a merchant is sure to sell in this chapter. Found items and chests don't count here – there's no chapter listed for them in the game data.

  2. Chapter 2

    Upgrade

    Learn: One Handed, One-Hand Smithing

    What you learn

    Your equipment

    Executioner, Gothic 1 Remake Executioner 65 Damage · Strength 53 Buy from Scorpio (Old Camp)
    Butcher, Gothic 1 Remake Butcher 64 Damage · Strength 51 Buy from Scorpio (Old Camp)
    Warder's Hand, Gothic 1 Remake Warder's Hand 59 Damage · Strength 49 Buy from Scorpio (Old Camp)

    The strongest one-handed weapons you can wield at this chapter's minimum level (level 5: Strength 60) and which a merchant is sure to sell in this chapter. Found items and chests don't count here – there's no chapter listed for them in the game data.

    Worth doing additionally in Ch. 2

    Stone

    The Templar's Blade

    Quest giver: Stone

    Chapter 2 · 500 XP

    Stone pays 30, 50 or 70 ore (depending on how the conversation goes).

    Raven

    The Brotherhood's Plan

    Quest giver: Raven

    Chapter 2 · 500 XP · 100 ore

    50 ore for the message of Caine's death, 50 ore in the final report.

  3. Chapter 3

    Become a Guard

    Required: Joining the Warders · Learn: Two Handed · Armor: Warder's Armor

    Your goal in this chapter

    Level 10 (27.500 experience) – Thorus will only recruit you after that. Until then, the quests in this chapter grant you 8.250 experience, plus what you get from combat and previous chapters.

    So that's where you'll stand · Two Handed only, 10 learning points per level

    Calculated is first Strength up to 100, then the skills: weapons require a minimum value in Strength, and you cannot wield them below that. The skills under “What you learn” you learn as soon as learning points are available for them.

    Level 10
    Chapter 3 · Thorus recruits you from level 10 onwards
    Learning points
    100 of 100 LP: Strength 100, One Handed 1
    Weapon
    Revenge Steel92 damage · against Scorpio
    Shadow Beast
    4 hits until he falls
    Withstands
    no hits from the Shadow Beast · 160 HP

    What you must do

    Thorus, Gothic 1 Remake
    Step 2 · Mandatory · Chapter 3
    with Thorus, leader of the Warders

    Thorus will only recruit you from level 10 onwards (27.500 experience).

    “Thorus wants me to watch over a delivery at the exchange point.”

    Steps
    1. I must round up three of the Diggers so they can carry the stuff.
    2. I should meet Kirgo at the Exchange.
    3. The delivery must be protected.
    4. I should talk to Thorus.
    Teaches you on this path
    Two Handed 1–2 70 LP · 500 ore Strength 1 LP per point Dexterity 1 LP per point
    Where you need to go

    Thorus is at a bench from 7 to 8 and from 22 to 23 o'clock, is at a passage from 8 to 22 o'clock and sleeps from 23 to 7 o'clock.

    Map: Old Camp, Thorus Old Camp

    Thorus at 12 o'clock

    World map of the Colony, Thorus World Map

    Thorus on the world map

    Thorus with crossed arms in the gateway, two gate warders on either side, Gothic 1 Remake
    Thorus with his arms crossed in the gate arch, two gate guards on either side

    What you learn

    Additionally for other playstyles

    Your equipment

    Warder's Armor, Gothic 1 Remake Warder's Armor from “Joining the Warders” Blade 10 · Blunt 10 · Pierce 0
    Revenge Steel, Gothic 1 Remake Revenge Steel 92 Damage · Strength 77 Buy from Scorpio (Old Camp)
    Wrath Steel, Gothic 1 Remake Wrath Steel 90 Damage · Strength 75 Buy from Scorpio (Old Camp)
    Rage Steel, Gothic 1 Remake Rage Steel 88 Damage · Strength 73 Buy from Scorpio (Old Camp)

    The strongest two-handed weapons that you can wield with the minimum level of this chapter (Level 10: Strength 100, One Handed 1) and that a merchant in this chapter reliably sells. Findable items and chests do not count here – they have no chapter designation in the game data.

    Worth doing additionally in Ch. 3

    Milten

    The Focus in the Troll Canyon

    Quest giver: Milten

    Chapter 3 · 3500 XP

    Experience upon handing in the focus to Saturas; ore and potions are only given after all Focus Stones have been turned in (quest “The Focus Stones”).

    Diego

    The Focus Below the Stone Circle

    Quest giver: Diego

    Chapter 3 · 3500 XP

    Thorus

    The Rogues' Camp

    Quest giver: Thorus

    Chapter 3 · 500 XP · 100 ore

    Santino

    Special Pieces

    Quest giver: Santino

    Chapter 1–3 · 750 XP · 1000 ore

    Depending on negotiation, only 500 ore.

  4. Chapter 4

    Escape Plan

    Your goal in this chapter

    Level 15 (60.000 experience) – after joining Thorus. The quests in this chapter together grant 1.500 experience, plus what you get from combat and previous chapters.

    So that's where you'll stand · Two Handed only, 10 learning points per level

    Calculated is first Strength up to 100, then the skills: weapons require a minimum value in Strength, and you cannot wield them below that. The skills under “What you learn” you learn as soon as learning points are available for them.

    Level 15
    after joining Thorus
    Learning points
    150 of 150 LP: Strength 100, One Handed 2, Two Handed 1
    Weapon
    Revenge Steel92 damage · against Scorpio
    Minecrawler Warrior
    3 hits until he falls
    Withstands
    1 hits from the Shadow Beast · 220 HP
    Level 20
    after joining Thorus
    Learning points
    190 of 200 LP: Strength 100, One Handed 2, Two Handed 2
    Weapon
    Revenge Steel92 damage · against Scorpio
    Minecrawler Warrior
    3 hits until he falls
    Withstands
    1 hits from the Shadow Beast · 280 HP
    Level 25
    after joining Thorus
    Learning points
    190 of 250 LP: Strength 100, One Handed 2, Two Handed 2
    Weapon
    Revenge Steel92 damage · against Scorpio
    Minecrawler Warrior
    3 hits until he falls
    Withstands
    1 hits from the Shadow Beast · 340 HP

    Your equipment

    Revenge Steel, Gothic 1 Remake Revenge Steel 92 Damage · Strength 77 Buy from Scorpio (Old Camp)
    Wrath Steel, Gothic 1 Remake Wrath Steel 90 Damage · Strength 75 Buy from Scorpio (Old Camp)
    Rage Steel, Gothic 1 Remake Rage Steel 88 Damage · Strength 73 Buy from Scorpio (Old Camp)

    The strongest two-handed weapons that you can wield with the minimum level of this chapter (Level 10: Strength 100, One Handed 1) and that a merchant in this chapter reliably sells. Findable items and chests do not count here – they have no chapter designation in the game data.

    Worth doing additionally in Ch. 4

    Seraphia

    Escape Plan

    Questgiver: Seraphia

    Chapter 4 · 1500 XP

    Achievement “Outsmarted”.

  5. Chapter 5

    Freeing Stone

    Armor: Improved Ore Armor

    What you learn

    Additionally for other playstyles

    Your equipment

    Improved Ore Armor, Gothic 1 Remake Improved Ore Armor from “Between a Rock and a Hard Place” Blade 100 · Blunt 100 · Pierce 30
    Revenge Steel, Gothic 1 Remake Revenge Steel 92 Damage · Strength 77 Buy from Scorpio (Old Camp)
    Wrath Steel, Gothic 1 Remake Wrath Steel 90 Damage · Strength 75 Buy from Scorpio (Old Camp)
    Rage Steel, Gothic 1 Remake Rage Steel 88 Damage · Strength 73 Buy from Scorpio (Old Camp)

    The strongest two-handed weapons that you can wield with the minimum level of this chapter (Level 10: Strength 100, One Handed 1) and that a merchant in this chapter reliably sells. Findable items and chests do not count here – they have no chapter designation in the game data.

    Worth doing additionally in Ch. 5

    Stone

    Between a Rock and a Hard Place

    Quest giver: Stone

    Chapter 5 · 1000 XP

    Stone will then upgrade your Ancient Ore Armor at Darrion's smithy in the Swamp Camp (waiting time one day). If he sketches the key Sketch, you get an additional 500 experience.

„Recommendation“ means: this is what we suggest. Documented is when it becomes possible – not when you must learn it.

For reference

Everything else for your Guard.

Two Handed, Crossbow or both?

What each path costs in learning points – you get 10 learning points per level.

  • Two Handed only 190 LP · from level 19
  • Crossbow only 120 LP · from level 12
  • Two Handed and Crossbow 310 LP · from level 31

Calculated with the Build Helper using the target values for each path (training to 100, skills at level 2, circles up to the highest teachable), without jewelry and potions.

Learning points and experience per chapter

How much level you need in each chapter and how much of that the quests on this page already give you – the rest you get from combat.

Chapter Learning points for skills Minimum level Experience from quests From combat
Chapter 1Becoming a Shadow +10 LPOne Handed 1 · up to here 10 LP – at level 5 remaining 40 LP for attributes Level 57.500 experience · Gomez will only accept you then 2.050 5.450
Chapter 2Upgrade +30 LPOne Handed 2, One-Hand Smithing 1 · up to here 40 LP – at level 5 remain 10 LP for attributes Level 57.500 experience 4.050 3.450
Chapter 3Become a Guard +70 LPTwo Handed 1, Two Handed 2 · up to here 110 LP – at level 11 remaining 0 LP for attributes Level 1133.000 experience 12.300 20.700
Chapter 4Escape Plan none newup to here 110 LP – at level 11 remaining 0 LP for attributes Level 1133.000 experience 14.500 18.500
Chapter 5Freeing Stone none newup to here 110 LP – at level 11 remaining 0 LP for attributes Level 1133.000 experience 15.500 17.500

Learning points count only the skills of the path with fixed costs; attributes cost per point and take what is left over. Experience from quests are all quests on this page up to this chapter combined – the reward of an acceptance quest counts starting from the next chapter, since you only receive it after you already have the level.

All levels at a glance

Which Guard build to wear from which level? Same numbers as on the path, for each level. Per level you get 10 learning points.

Two Handed only

Level Learning points Two-handed weapon Hits until he falls Withstands
Level 5Chapter 1–2 · Gomez recruits you from level 5 onwards Strength 6050 of 50 LP
Mercenary's Blade 73 Damage · Strength 58 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 2 Hits
  • Shadow Beast 8 Hits
  • Minecrawler Warrior 5 Hits
no hit from the Shadow Beast100 HP
Level 10Chapter 3 · Thorus recruits you from level 10 onwards Strength 100, One Handed 1100 of 100 LP
Revenge Steel 92 Damage · Strength 77 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 4 Hits
  • Minecrawler Warrior 3 Hits
no hit from the Shadow Beast160 HP
Level 15after joining Thorus Strength 100, One Handed 2, Two Handed 1150 of 150 LP
Revenge Steel 92 Damage · Strength 77 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 4 Hits
  • Minecrawler Warrior 3 Hits
1 hits from the Shadow Beast220 HP
Level 20after joining Thorus Strength 100, One Handed 2, Two Handed 2190 of 200 LP
Revenge Steel 92 Damage · Strength 77 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 4 Hits
  • Minecrawler Warrior 3 Hits
1 hits from the Shadow Beast280 HP
Level 25after joining Thorus Strength 100, One Handed 2, Two Handed 2190 of 250 LP
Revenge Steel 92 Damage · Strength 77 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 4 Hits
  • Minecrawler Warrior 3 Hits
1 hits from the Shadow Beast340 HP

One Handed only

Level Learning points One Handed weapon Hits until he falls Withstands
Level 5Chapter 1–2 · Gomez recruits you from level 5 onwards Strength 6050 of 50 LP
Executioner 65 Damage · Strength 53 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 2 Hits
  • Shadow Beast 9 Hits
  • Minecrawler Warrior 5 Hits
no hit from the Shadow Beast100 HP
Level 10Chapter 3 · Thorus recruits you from level 10 onwards Strength 100, One Handed 1100 of 100 LP
Executioner 65 Damage · Strength 53 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 5 Hits
  • Minecrawler Warrior 4 Hits
no hit from the Shadow Beast160 HP
Level 15after joining Thorus Strength 100, One Handed 2120 of 150 LP
Executioner 65 Damage · Strength 53 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 5 Hits
  • Minecrawler Warrior 4 Hits
1 hits from the Shadow Beast220 HP
Level 20after joining Thorus Strength 100, One Handed 2120 of 200 LP
Executioner 65 Damage · Strength 53 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 5 Hits
  • Minecrawler Warrior 4 Hits
1 hits from the Shadow Beast280 HP
Level 25after joining Thorus Strength 100, One Handed 2120 of 250 LP
Executioner 65 Damage · Strength 53 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 5 Hits
  • Minecrawler Warrior 4 Hits
1 hits from the Shadow Beast340 HP

Crossbow only

Level Learning points Crossbow Hits until he falls Withstands
Level 5Chapter 1–2 · Gomez recruits you from level 5 onwards Dexterity 6050 out of 50 LP
Light Crossbow 60 Damage · Dexterity 30 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 2 Hits
  • Shadow Beast 10 Hits
  • Minecrawler Warrior 5 Hits
no hit from the Shadow Beast100 HP
Level 10Chapter 3 · Thorus recruits you from level 10 onwards Dexterity 100, Crossbow 1100 of 100 LP
Crossbow of War 120 Damage · Dexterity 80 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 3 Hits
  • Minecrawler Warrior 2 Hits
no hit from the Shadow Beast160 HP
Level 15after joining Thorus Dexterity 100, Crossbow 2120 of 150 LP
Crossbow of War 120 Damage · Dexterity 80 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 3 Hits
  • Minecrawler Warrior 2 Hits
1 hits from the Shadow Beast220 HP
Level 20after joining Thorus Dexterity 100, Crossbow 2120 of 200 LP
Crossbow of War 120 Damage · Dexterity 80 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 3 Hits
  • Minecrawler Warrior 2 Hits
1 hits from the Shadow Beast280 HP
Level 25after joining Thorus Dexterity 100, Crossbow 2120 of 250 LP
Crossbow of War 120 Damage · Dexterity 80 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 3 Hits
  • Minecrawler Warrior 2 Hits
1 hits from the Shadow Beast340 HP

Two Handed and Crossbow

Level Learning points Weapons Hits until he falls Withstands
Level 5Chapter 1–2 · Gomez recruits you from level 5 onwards Strength 30, Dexterity 40 50 of 50 LP
Two Handed Pickaxe 7 Damage · Strength 5 with Alberto, Santino
Crossbow Light Crossbow 60 Damage · Dexterity 30 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 2 Hits
  • Shadow Beast 20 Hits
  • Minecrawler Warrior 6 Hits
no hit from the Shadow Beast100 HP
Level 10Chapter 3 · Thorus recruits you from level 10 onwards Strength 30, Dexterity 90 100 of 100 LP
Two Handed Pickaxe 7 Damage · Strength 5 with Alberto, Santino
Crossbow Crossbow of War 120 Damage · Dexterity 80 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 4 Hits
  • Minecrawler Warrior 3 Hits
no hit from the Shadow Beast160 HP
Level 15after joining Thorus Strength 90, Dexterity 80 150 of 150 LP
Two Handed Revenge Steel 92 Damage · Strength 77 at Scorpio
Crossbow Crossbow of War 120 Damage · Dexterity 80 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 4 Hits
  • Minecrawler Warrior 3 Hits
1 hits from the Shadow Beast220 HP
Level 20after joining Thorus Strength 100, Dexterity 100, One Handed 1190 of 200 LP
Two Handed Revenge Steel 92 Damage · Strength 77 at Scorpio
Crossbow Crossbow of War 120 Damage · Dexterity 80 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 3 Hits
  • Minecrawler Warrior 2 Hits
1 hits from the Shadow Beast280 HP
Level 25after joining Thorus Strength 100, Dexterity 100, One Handed 2, Two Handed 1, Crossbow 1250 of 250 LP
Two Handed Revenge Steel 92 Damage · Strength 77 at Scorpio
Crossbow Crossbow of War 120 Damage · Dexterity 80 at Scorpio
  • Wolf 1 Hits
  • Minecrawler 1 Hits
  • Shadow Beast 3 Hits
  • Minecrawler Warrior 2 Hits
1 hits from the Shadow Beast340 HP

Calculated with the Build Helper on "Gothic", without jewelry and potions: first the attribute to 100, then the talents in the order of the chapter progression. The calculator only knows the crit chance for talents – combos are not decoded. "Hits" = hits until kill with the stated weapon; the enemies are listed in chapter order; gray = the build doesn't yet carry on this level. A full playthrough was at level 20–28 in Ch. 4.

Improving Warder's Armor: your finished Guard in detail

Combat values, protection, upgrade stages, build helper

The Guard aims the Heavy Crossbow, Gothic 1 Remake
The Guard equips the Heavy Crossbow and takes aim
Warder's Armor in full configuration, Gothic 1 Remake
Warder's Armor, Full Setup
Full Setup: Blade 66 · Blunt 77 · Thrust 14 · Super-Armor 30
Revenge Steel, Gothic 1 Remake
Revenge Steel
92 Damage · Strength 77
Crossbow of War, Gothic 1 Remake
Crossbow of War (Secondary Weapon)
120 Damage · Dexterity 80

How he deals damage

Shadow Beast

against Shadow Beasts

4 Hits · 112 Damage per Hit

Shadow Beast hits you with 123 – you can take 2 Hits.

Troll

against Troll

24 Hits · 42 Damage per Hit

The cost of this path

190 Learning Points · 750 Ore for Training · 2470 Ore for Armor Upgrade

Open this build in Build Helper

Calculation at level 20, difficulty “Gothic”, Strength 100, One Handed 2, Two Handed 2, Warder's Armor fully upgraded, without jewels and potions.

With “Joining the Warders” you get
Warder's Armor Reputation ↗
With “Between a Rock and a Hard Place” you get
Improved Ore Armor Reputation ↗
  • Guard Armor, Chest heavy I

    Chest · heavy I · 1200 ore

    Blade +28 Blunt +33 Stab +8 Super-Armor +10

  • Guard Armor, Belt heavy I

    Belt · heavy I · 550 ore

    Blade +11 Blunt +14 Stab +3 Super-Armor +4

  • Guard Armor, Feet heavy I

    Feet · heavy I · 720 ore

    Blade +17 Blunt +20 Stab +3 Super-Armor +6

Later there is also the Improved Ore Armor (Blade 100 · Blunt 100) – from the quest Between a Rock and a Hard Place (Ch. 5).

Try on all upgrade stages in the Vault

Other Guard Builds

Playstyles with teachers and weapons

The Two Handed Guard

Strength, Two-Hander, stand in front

Revenge Steel: Shadow Beast in 4 hits (112 per hit) · in the Build Helper

The Crossbow Guard

Dexterity, Crossbow, Distance

Crossbow of War: Shadow Beast in 3 hits (140 per hit), calculated with Dexterity 100, Crossbow 2 · in the Build Helper

The Shadow Legacy

what you take with you as a Shadow

The Best Potions for the Guard

Permanent values and healing

The most valuable chests in the Old Camp

Content, Lock and Solution

You can find Ancient Ore Armor here, among other things
Gomez's chest
You can find Extract of Life here, among other things
Artos' Chest Lockpick · 6 Plates
You can find Extract of Strength here, among other things
Gomez' Chest Lockpick · 5 Plates
You can find Ring of Ore Skin here, among other things
Bartholo's Chest Lockpick · 5 Plates

Other careers in Gothic 1 Remake

Which camp suits you? All careers compared

Frequently Asked Questions about the Guard

How do I become a Guard?

First Admission to the Old Camp with Diego (Ch. 1), then Joining the Warders with Thorus (Ch. 3).

At what level can I become a Guard?

Gomez accepts you from level 5 as a Shadow (7.500 experience), Thorus from level 10 as a Guard (27.500 experience).

How do I join the Old Camp?

Talk to Diego: With Admission to the Old Camp (Ch. 1) you become a Shadow. For this these tasks count: Test of Faith, Out of Sight, A New Fence for Fisk, The Vanished Warder, A Ring for Fingers and The Cult's Recipe.

Who teaches Two Handed in the Old Camp?

Thorus (Two Handed 1–2, 70 LP · 500 ore). Thorus only teaches Two Handed once you can One Handed 2.

Why won't Thorus teach me Two Handed?

Thorus teaches Two Handed only when you can One Handed 2.