Become a Mercenary: Two Handed, Strength & Armor
This is what your Mercenary looks like at the end – and here's how you get there, chapter by chapter, with everything that fits the role.
- Camp
- New Camp
- Admission
- Admission to the New Camp
- Armor
- Mercenary's Armor
Full Setup: Blade 78 · Blunt 78 · Thrust 14 · Super-Armor 30
100 Damage · Strength 85
88 Damage · Dexterity 73
How he deals damage
against Shadow Beasts
4 Hits · 120 Damage per Hit
Shadow Beast hits you with 122 – you can take 2 Hits.
against Troll
20 Hits · 50 Damage per Hit
The cost of this path
190 Learning Points · 750 Ore for Training · 2470 Ore for Armor Upgrade
Open this build in Build Helper
Calculated at Level 20, Difficulty "Gothic", Strength 100, One Handed 2, Two Handed 2, Mercenary's Armor in full setup, without jewelry and potions.
"The New Camp is a place free from hierarchies. A band that takes care of its people – as long as you have something to contribute. Could be a good place to join."
Quest log "Admission to the New Camp"
You become a Mercenary in two steps: First Lares takes you into the New Camp as a Bandit (Ch. 1), then Lee makes you a Mercenary (Ch. 3).
The mandatory path: two quests

How many you need is on the Quest page.

“To be accepted into the Mercenaries, I should help Myxir with his undertaking.”
- I must meet with Myxir.
- I must find the source of magic.
- I should now talk to Lee.
The full build in detail
-
Chest · heavy I · 1200 ore
Blade +28 Blunt +28 Stab +4 Super-Armor +10
-
Belt · heavy I · 550 ore
Blade +12 Blunt +12 Stab +5 Super-Armor +4
-
Feet · heavy I · 720 ore
Blade +18 Blunt +18 Stab +5 Super-Armor +6
Later there is also the Crawler Plate Armor (Blade 80 · Blunt 80) – from the quest The Minecrawler Armor (Chapter 4).
Playstyles that suit the Mercenary
The Two-Hander
Strength, great axes, stand in front
-
One Handed 1–2
at
Cord
30 LP · 250 ore
-
Two Handed 1–2
at
Lee
70 LP · 500 ore
-
Strength
at
Lee
1 LP per point
-
Acrobatics
at
Buster
10 LP · 60 ore
Troll Fist: Shadow Beast in 4 hits (120 per hit) · in Build Helper
The Mercenary Hunter
Bow, Loot, Mount
-
Bow 1–2
at
Wolf
30 LP · 200 ore
-
Dexterity
at
Lares
1 LP per point
-
Extract Claw
at
Drax
1 LP · 150 ore
-
Take Fur
at
Drax
1 LP · 250 ore
-
Take Skin
at
Drax
1 LP · 250 ore
-
Extract Teeth
at
Drax
1 LP · 175 ore
-
Extract Organ
at
Cavalorn
-
Take Plates
at
Wolf
-
Scavenger Riding
at
Cohsel
Deathbringer: Shadow Beast in 4 hits (108 per hit), calculated with Dexterity 100, Bow 2 · in Build Helper
The Bandit Legacy
what you take with you as a Bandit
-
Lockpicking 1–2
at
Wedge
30 LP · 300 ore
-
Pickpocketing 1–2
at
Wedge
30 LP · 240 ore
-
Diving
at
Homer
5 LP · 30 ore
Your Path, Chapter by Chapter
-
Chapter 1 Become a Bandit
-
Recommendation
One Handed (Level 1)
at
Cord
10 LP · 50 ore
-
Recommendation
Strength (+1 / +5)
at
Lares
1 LP per point
-
Recommendation
Acrobatics
at
Buster
10 LP · 60 ore
-
Recommendation
Bow (Level 1)
at
Wolf
for the Mercenary Hunter
10 LP · 50 ore
-
Recommendation
Extract Claw (Level 1)
at
Drax
for the Mercenary Hunter
1 LP · 150 ore
-
Recommendation
One Handed (Level 1)
at
-
Chapter 2 Upgrade
-
Recommendation
One Handed (Level 2)
at
Cord
20 LP · 200 ore
-
Recommendation
Bow (Level 2)
at
Wolf
for the Mercenary Hunter
20 LP · 150 ore
-
Recommendation
One Handed (Level 2)
at
-
Chapter 3 Become a Mercenary
-
Recommendation
Two Handed (Level 1)
at
Lee
30 LP · 200 ore
-
Recommendation
Two Handed (Level 2)
at
Lee
40 LP · 300 ore
-
Recommendation
Take Plates (Level 1)
at
Wolf
for the Mercenary Hunter
-
Recommendation
Two Handed (Level 1)
at
-
Chapter 4 Get The Minecrawler Armor
„Recommendation“ means: this is what we suggest. Documented is when it becomes possible – not when you must learn it.
Rewarding Side Quests
The Most Valuable Chests Along the Way
- Elixir of Magic Energy ×2
- Elixir of Healing
- Mercury ×4
- Sulfur ×2
- Syrianic oil ×2
- Seraphis
- and 1 more
What You're Cutting Yourself Off From
- As a Mercenary, you don't learn any circle of magic. Circle 5 and 6 only exist for Water Mages.
- Lee teaches Two Handed only when you can One Handed 2.
- Lares teaches Strength only for members of the New Camp – otherwise only while Admission to the New Camp is running and you are not in the Old Camp or the Brotherhood.
- Wedge does not teach Lockpicking as long as The Raid is running.
- Wolf teaches Take Plates only before The Minecrawler Armor begins.
According to game code, patch 1.0.5.
Short Answer
How Do I Become a Mercenary?
First Admission to the New Camp with Lares (Ch. 1), then Joining the Mercenaries with Lee (Ch. 3).
Why won't Lee teach me Two Handed?
Lee teaches Two Handed only once you can One Handed 2, and only for members of the New Camp.