Career Mercenaries

Become a Mercenary: Two Handed, Strength & Armor

This is what your Mercenary looks like at the end – and here's how you get there, chapter by chapter, with everything that fits the role.

Camp
New Camp
Mercenary's Armor fully upgraded, Gothic 1 Remake
Mercenary's Armor, Full Setup
Full Setup: Blade 78 · Blunt 78 · Thrust 14 · Super-Armor 30
Troll Fist, Gothic 1 Remake
Troll Fist
100 Damage · Strength 85
Deathbringer, Gothic 1 Remake
Deathbringer (Secondary Weapon)
88 Damage · Dexterity 73

How he deals damage

Shadow Beast

against Shadow Beasts

4 Hits · 120 Damage per Hit

Shadow Beast hits you with 122 – you can take 2 Hits.

Troll

against Troll

20 Hits · 50 Damage per Hit

The cost of this path

190 Learning Points · 750 Ore for Training · 2470 Ore for Armor Upgrade

Open this build in Build Helper

Calculated at Level 20, Difficulty "Gothic", Strength 100, One Handed 2, Two Handed 2, Mercenary's Armor in full setup, without jewelry and potions.

"The New Camp is a place free from hierarchies. A band that takes care of its people – as long as you have something to contribute. Could be a good place to join."

Quest log "Admission to the New Camp"

You become a Mercenary in two steps: First Lares takes you into the New Camp as a Bandit (Ch. 1), then Lee makes you a Mercenary (Ch. 3).

The mandatory path: two quests

Lares, Gothic 1 Remake
Step 1 · Mandatory · Chapter 1
under Lares, leader of the Bandits
Lares' tasks – they count toward joining

How many you need is on the Quest page.

Teaches you on this path
Dexterity 1 LP per point
Lee, Gothic 1 Remake
Step 2 · Mandatory · Chapter 3
under Lee, leader of the Mercenaries

“To be accepted into the Mercenaries, I should help Myxir with his undertaking.”

Steps
  1. I must meet with Myxir.
  2. I must find the source of magic.
  3. I should now talk to Lee.
Teaches you on this path
Two Handed 1–2 70 LP · 500 ore Strength 1 LP per point

The full build in detail

With “Joining the Mercenaries” you get
Mercenary's Armor Reputation ↗
With “The Minecrawler Armor” you get
Crawler Plate Armor Reputation ↗
  • Mercenary Armor, Heavy Chest Plate I

    Chest · heavy I · 1200 ore

    Blade +28 Blunt +28 Stab +4 Super-Armor +10

  • Mercenary Armor, Heavy Belt I

    Belt · heavy I · 550 ore

    Blade +12 Blunt +12 Stab +5 Super-Armor +4

  • Mercenary Armor, Heavy Feet Armor I

    Feet · heavy I · 720 ore

    Blade +18 Blunt +18 Stab +5 Super-Armor +6

Later there is also the Crawler Plate Armor (Blade 80 · Blunt 80) – from the quest The Minecrawler Armor (Chapter 4).

Try on all upgrade stages in the Vault

Playstyles that suit the Mercenary

The Two-Hander

Strength, great axes, stand in front

Troll Fist: Shadow Beast in 4 hits (120 per hit) · in Build Helper

The Mercenary Hunter

Bow, Loot, Mount

Deathbringer: Shadow Beast in 4 hits (108 per hit), calculated with Dexterity 100, Bow 2 · in Build Helper

The Bandit Legacy

what you take with you as a Bandit

Your Path, Chapter by Chapter

  1. Chapter 1 Become a Bandit

    Lares
    counts toward recruitment

    A Piece of the Pie

    Quest Giver: Lares

    Chapter 1 · 500 XP

    Lares
    counts toward recruitment

    Something the matter?

    Quest Giver: Lares

    Chapter 1 · 750 XP

    Lares
    Mandatory

    Admission to the New Camp

    Quest Giver: Lares

    Chapter 1 · 1000 XP

    Lares
    counts toward recruitment

    The Raid

    Quest Giver: Lares

    Chapter 1 · 500 XP

  2. Chapter 2 Upgrade

    Cronos

    The Water Mages' Messenger

    Quest Giver: Cronos

    Chapter 2 · 200 XP · 50 ore

  3. Chapter 3 Become a Mercenary

    Lee
    Mandatory

    Joining the Mercenaries

    Quest Giver: Lee

    Chapter 3 · 700 XP

    Gorn

    The Focus in the Monastery Ruins

    Quest Giver: Gorn

    Chapter 3 · 3500 XP

    Saturas

    The Focus Stones

    Quest Giver: Saturas

    Chapter 3 · 1500 XP

    Lee

    The Rogues' Camp

    Quest Giver: Lee

    Chapter 3 · 500 XP · 100 ore

  4. Chapter 4 Get The Minecrawler Armor

    Wolf

    The Minecrawler Armor

    Quest Giver: Wolf

    Chapter 4 · 1000 XP

    Saturas

    Xardas

    Quest Giver: Saturas

    Chapter 4 · 2000 XP

    Nefarius

    The Temple of Innos

    Quest Giver: Nefarius

    Chapter 4 · 1000 XP

    Gorn

    Recovering the Free Mine

    Quest Giver: Gorn

    Chapter 4 · 1000 XP

„Recommendation“ means: this is what we suggest. Documented is when it becomes possible – not when you must learn it.

Rewarding Side Quests

Gorn

The Focus in the Monastery Ruins

Quest Giver: Gorn

Chapter 3 · 3500 XP

Wolf

The Minecrawler Armor

Quest Giver: Wolf

Chapter 4 · 1000 XP

Lee

The Rogues' Camp

Quest Giver: Lee

Chapter 3 · 500 XP · 100 ore

Rice Lord
counts toward recruitment

Up To His Neck

Quest Giver: Rice Lord

Chapter 1 · 300 XP · 50 ore

Gorn

A Roof Over My Head

Quest Giver: Gorn

Chapter 1 · 200 XP

The Most Valuable Chests Along the Way

You can find, among other things, Protection of Fire here
Chest No. 62 Lockpick · 6 Plates
You can find, among other things, Scroll: Ball Lightning here
Chest No. 37 Lockpick · 5 Plates
You can find, among other things, Elixir of Magic Energy here
Chest No. 49 Lockpick · 6 Plates
You can find, among other things, Scroll: Chain Lightning here
Chest No. 35 Lockpick · 5 Plates

What You're Cutting Yourself Off From

According to game code, patch 1.0.5.

Short Answer

How Do I Become a Mercenary?

First Admission to the New Camp with Lares (Ch. 1), then Joining the Mercenaries with Lee (Ch. 3).

Why won't Lee teach me Two Handed?

Lee teaches Two Handed only once you can One Handed 2, and only for members of the New Camp.