Lares Fullscreen

Lares

Lares is the leader of the Shadow Beasts in the New Camp and a master of quiet words.

Status · Planet of Gothic

Role
Bandit Leader
Location hint
New Camp · Ch. 1–2
During the day
New Camp
At night
New Camp · Bed

Show on the map in Atlas All locations by chapter and time of day in the interactive Atlas.

Community · 3 community contributions · 1 member has contributed Join the discussion

Description

Lares in New Camp – Scene from the game In Game
This is how it looks in the game · Click to enlarge

Lares is the leader of the Shadow Beasts in the New Camp and a master of quiet words. With a network of informants, he pulls the strings behind the scenes and protects the interests of his guild. The hero encounters him as both a useful and cautious ally.

Short Answer

Where can you find Lares?

Lares can be found in the New Camp in Gothic 1 Remake. From Ch. 3: After the Collapse (Quest: Orc Graveyard).

Where is Lares from Chapter 3?

From Chapter 3 onwards, Lares is in the New Camp: After the collapse (Quest: Orc Graveyard).

Where does Lares sleep?

Lares sleeps in the New Camp (01–07 o'clock).

What does Lares do during the day?

Lares sleeps from 1 to 7 o'clock and is at a standing spot from 7 to 1 o'clock.

To daily routine

What does Lares teach?

Lares teaches you Dexterity (+1 / +5) and Strength (+1 / +5). Dexterity (+1 / +5): up to base value 100; either only for members of the New Camp or not for members of the Old Camp or members of the Brotherhood, during "Admission to the New Camp". Strength (+1 / +5): up to base value 100; either only for members of the New Camp or not for members of the Old Camp or members of the Brotherhood, during "Admission to the New Camp".

All 2 skills

What does Lares carry?

Lares carries Lockpick (×3), Rice, Rice Schnapps, Torch (×2) and 9 more items.

All 13 items

Day at a glance 2

  • 01:00–07:00 · sleeps · New Camp
  • 07:00–01:00 · is at a standing place · New Camp

Quests 5

Teaches 2

  • Dexterity (+1 / +5) 1 LP per point · up to base value 100; either only for members of the New Camp or not for members of the Old Camp or members of the Brotherhood, during "Admission to the New Camp"
  • Strength (+1 / +5) 1 LP per point · up to base value 100; either only for members of the New Camp or not for members of the Old Camp or members of the Brotherhood, during "Admission to the New Camp"

Carries with him 13

Area and Chapter 3

Also at the New Camp 36

+ 12 more