Complete Walkthrough: all 6 chapters in order Fullscreen

Gothic 1 Remake Complete Walkthrough: all 6 chapters in order

Gothic 1 Remake complete walkthrough in six chapters: the main quests of each chapter in play order, how it begins and how you progress to the next.

Before the Start

Right in Chapter 1 you join one of three camps. This determines which quests you receive later.

Which camp suits you? →

Required and Optional

This only shows what the story demands. What else is worthwhile, each chapter page shows.

All quests by chapter →

Chapter 1

Chapter 1 begins with your fall into the Colony.

  1. 1

    Choose a camp

Get yourself admitted to one of the three camps. This begins Chapter 2.

Plus 26 quests that are worthwhile. Complete Walkthrough Chapter 1 →

Chapter 2

Chapter 2 begins as soon as you are admitted to one of the three camps.

  1. 1

    Find Caine

  2. 2
  3. 3

    The Preparation of the Summoning

    The Focus Stone, The Almanac, The Minecrawler Nest

  4. 4

After the summoning, Cor Angar sends you to the Orc graveyard. This begins Chapter 3.

Plus 9 quests that are worthwhile. Complete Walkthrough Chapter 2 →

Chapter 3

Chapter 3 begins as soon as Cor Angar sends you to the Orc Cemetery after summoning the Sleeper.

  1. 1
  2. 2
  3. 3

Give Saturas all the Focus Stones. He sends you to Xardas, and Chapter 4 begins.

Plus 8 quests that are worthwhile. Complete Walkthrough Chapter 3 →

Chapter 4

Chapter 4 begins as soon as Saturas sends you to Xardas after handing over the Focus Stones.

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5

Tarrok hands you the Ulu-Mulu. This begins Chapter 5, and with the Banner you go to Ur-Shak at the Orc Enclave.

Plus 7 quests that are worthwhile. Complete Walkthrough Chapter 4 →

Chapter 5

Chapter 5 begins as soon as Tarrok hands you the Ulu-Mulu.

  1. 1
  2. 2
  3. 3

Charge Uriziel with Milten at the ore heap. This begins Chapter 6.

Plus 1 quest that is worthwhile. Complete Walkthrough Chapter 5 →

Chapter 6

Chapter 6 begins as soon as Uriziel is charged at the ore heap.

  1. 1

Destroy the Sleeper with Uriziel. This ends Gothic 1 Remake.

Complete Walkthrough Chapter 6 →

Short Answer

How many chapters does Gothic 1 Remake have?

Six. Chapter 1 begins with the fall into the Colony, Chapter 6 begins once Uriziel is charged at the ore pile.

Which quests must I complete in Chapter 1?

Depending on your camp: Admission to the Old Camp (Diego), Admission to the New Camp (Lares), or Admission to the Swamp Camp (Baal Kagan). Everything else is optional.

Which quests must I complete in Chapter 2?

Depending on faction: The Brotherhood's Plan (Lares), The Brotherhood's Plan (Raven), or The Lost Apprentice (Cor Kalom), Y'Berion, The Preparation of the Summoning, and The Great Awakening. Everything else is optional.

Which quests must I complete in Chapter 3?

Orc Cemetery, The Water Mages' Plan, and The Focus Stones with their sub-quests. Everything else is optional.

Which quests must I complete in Chapter 4?

Xardas, A Shaman Shunned, Recovering the Free Mine, The Banner of Banners and The Orc Enclave. Everything else is optional.

Which quests must I complete in Chapter 5?

The Path Chosen, The Dreamer's Nightmare, and Uriziel with their sub-quests. Everything else is optional.

Which quests must I complete in Chapter 6?

The Sleeper's Awakening. Everything else is optional.

Which camp should I choose?

It depends on the faction you want to play: Mercenary or Water Mage in the New Camp, Guard or Fire Mage in the Old Camp, Templar in the Swamp Camp. The overview „Which camp is right for you?” compares them.

How does Gothic 1 Remake end?

Destroy the Sleeper with Uriziel. This ends Gothic 1 Remake.