Brannok, quest giver of Bar the Truth Fullscreen
Quest Side quest Chapter 3

Bar the Truth

Bar the Truth is a side quest in Gothic 1 Remake, given by Brannok (Ch. 3).

Status · Planet of Gothic

Quest giver
Brannok
Chapter
3
Tasks
5
Reward
​500 XP · 250 XP for "I need to find Arlin." · 250 XP for "I need the cell key." · 5× Lockpick · Brannok lets you into the Bandits' camp. The freed Arlin gives you 5 Lockpicks there at the campfire and promises more on later visits.

Show on the map in Atlas

Community · 1 member contributed Join the discussion

Tasks 5

Brannok

Quest giver Brannok Bandit

Brannok keeps watch all day.

Map: World Map, where Brannok is located World Map
  1. Go there

    I need to find Arlin.

    Arlin is sitting in cell 12 in the dungeon beneath the castle of the Old Camp.

    Path to Arlin in Cell 12

    Path to Arlin in Cell 12: Map Fullscreen
    Click on map for full view with zoom
    1. Start: from the castle gate into the courtyard
      Start: from the castle gate into the courtyard
    2. Courtyard: along the wall
      Courtyard: along the wall
    3. Ladder down
      Ladder down
    4. Down through the door to the dungeon
      Down through the door to the dungeon
    5. Destination: Arlin in Cell 12
      Destination: Arlin in Cell 12
  2. Talk

    I should interrogate Arlin.

    Arlin

    Arlin

    Bandit

    Arlin is in a cell all day.

    On the Atlas map ↗
    Map: Old Camp, Arlin Old Camp

    Brannok wants to know whether Arlin has betrayed the bandits' hideout: traitors should be silenced, all others freed. Depending on the answer, you can help him, have him pay you for your help despite the betrayal, or leave him in the dungeon.

  3. Collect

    I need the Cell key.

    Cell key

    Cell key

    For a cell in the dungeon of the Old Camp.

    Key · Value 3 ore

    The key to Arlin's cell is carried by one of the nameless Guards of the Old Camp. Alternatively, the lock to cell 12 can be picked with Lockpicks; Gomez' master key also fits.

  4. Open

    I need to get Arlin out.

    Arlin

    Arlin

    Bandit

    Arlin is in a cell all day.

    On the Atlas map ↗

    Fake Digger Clothes

    Whoever wears that passes as a Digger.

    Item

    Unlock cell 12 and give Arlin the fake Digger clothes that you get from Brannok beforehand – this way he can move undetected through the camp. He makes his own way to the Bandit camp; you meet him there later at Brannok.

    Path to Arlin in Cell 12

    Path to Arlin in Cell 12: Map Fullscreen
    Click on map for full view with zoom
    1. Start: from the castle gate into the courtyard
      Start: from the castle gate into the courtyard
    2. Courtyard: along the wall
      Courtyard: along the wall
    3. Ladder down
      Ladder down
    4. Down through the door to the dungeon
      Down through the door to the dungeon
    5. Destination: Arlin in Cell 12
      Destination: Arlin in Cell 12
  5. Talk

    I can report to Brannok.

    Brannok

    Brannok

    Bandit

    Brannok keeps watch all day.

    On the Atlas map ↗
    Map: World map, Brannok World Map

    Brannok guards the door in the cave at the entrance to the Bandit camp north of the Old Camp; after your report, he lets you in.

Did this help?

You need an account for that. Sign in with Google or Discord.

From the Community

Did you swipe the cell key for Arlin or just pick the lock instead?

Contributed

Join the discussion

Posts and comments are from members, mostly in German.